Some say the explosive growth of simple and relatively easy to produce games like Facebook Texas Holdem Poker, Farmville, Fishville and Mafia Wars might be interpreted as bad news by established console game developers who routinely spend tens of millions of dollars and many years producing big titles. But employees at mega companies like Lucas Arts and Electronic Arts are saying just the opposite.

“In my early career, we’d make games in six months, then two years, then four years,” Brathwaite said. “Children were born. Marriages started and marriages ended.” Now, she said, she’s become obsessed by Facebook games and loves the fact that at Slide she can work on projects with “super fast [game] iteration” and small, nimble teams.
With their limitless funding and resources, it’s easier for big names like Electronic Arts to simply buy their way into the social gaming scene, as they have with their recent acquisition of Playfish. When they throw their weight and experience behind smaller companies already in the field, anything is possible.
Full Article: http://news.cnet.com/8301-13772_3-10466496-52.html
Full Article: http://news.cnet.com/8301-13772_3-10466496-52.html